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HIGHLIGHTS
Further enlivening the mood of the freshmen, the “Cupid's Arrow”, a game that used the concept of spin-the-bottle, required freshmen to pair with each other in order to accomplish a specific task. The “Hula-Hoop” game was a trial of self balance and rhythm, where the object of the game is to sustain the spinning hula-hoop around the waist for as long as one can hold.
An improved pass-the-message game, the “Echo” game provided more challenge to the freshmen than what they would normally think; alternately, the freshmen would have handicaps – being deaf, mute or blind. Last, yet definitely not the least, the freshmen were asked to write down their final impressions on the same paper they wrote their first impressions on other freshmen – the title of which is “Last Impressions”.
Awards were given in the form of titles of mythological gods, which were given to Carlo Roman, “Zeus of the Night” and Stacey Hontiveros, “Hera of the Night”. In the end, the four and a half month worth of preparations paid off – the acquaintance party was a success to most; the mythical fantasy indeed became a reality to everyone.
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